Fr. 66.00

UML - A Beginner's Guide

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

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Essential Skills--Made Easy!

With this learning tool, you can read, model, and use the Unified Modeling Language (UML) for software design, analysis, and development. Follow the proven Beginner's Guide pedagogy and learn to graphically represent your software ideas in order to create a well-structured and more stable product. Discover use-case diagrams and object-oriented concepts in the design and analysis of your software. Reduce development time by creating proper design and architectural documents. Understand activity, sequence, and class diagrams, and check system architecture with integration diagrams. Whether you are a programmer, engineer, software developer, software architect, or computer science student, start using UML today with help from this essential learning guide.

Designed for Easy Learning:

Modules --Each concept is divided into logically organized modules (chapters), ideal for self-paced learning
Critical Skills --Each module opens with the specific skills covered in the module
Mastery Checks --End-of-module reviews test knowledge using short-answer, multiple-choice, and fill-in-the-blank questions
Ask the Experts --Q&A sections throughout are filled with bonus information and helpful tips
Progress Checks --Quick self-assessment sections check your progress
Projects --Practical exercises show how to apply the critical skills learned in each module

List of contents

1: UML Fundamentals 2: Use Case Diagrams 3: Introduction to Object-Oriented Design 4: Workflow Modeling with Activity Diagrams 5: Modeling Behavior with Sequence Diagrams 6: Defining Domain Models Using Class Diagrams 7: Collaboration Diagrams 8: Further Explanation of Class Diagrams 9: Further Explanation of Sequence Diagramming 10: Modeling Behavior with Statechart Diagrams 11: Architecting with Implementation Diagrams 12: Using the Object Constraint Language A: Answers to Mastery Checks

About the author

Jason T. Roff has worn many hats with his extensive experience as a project manager, a software developer and a software architect. Roff's technical talents include expertise in C++, Java, ADO, Visual Basic, SQL Server, and object-oriented design. Roff is also the author of several computer books.

Summary

Essential skills for first-time programmers! This easy-to-use book explains the fundamentals of UML. You'll learn to read, draw, and use this visual modeling language to create clear and effective blueprints for software development projects.

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