Fr. 59.90

Building Blocks for Game Design and Learning

English · Paperback / Softback

Will be released 31.12.2023

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Informationen zum Autor Casper Harteveld is Assistant Professor in the College of Arts! Media and Design at Northeastern University. Klappentext In Building Blocks for Game Design and Learning, Casper Harteveld relates existing learning theories to best practices in game design, exploring how each of the three views of knowing-behaviorist, cognitivist, and situative-illuminate the process of learning through gaming. Zusammenfassung As scholars increasingly recognize the utility of digital games as tools for learning, there is a growing need for knowledge in two related areas: first, how do players learn from games and second, what specific design techniques ensure meaningful learning outcomes for the player? In Building Blocks for Game Design and Learning , Casper Harteveld relates existing learning theories to best practices in game design, exploring how each of the three views of knowing—behaviorist, cognitivist, and situative—illuminate the process of learning through gaming. To these established theories he adds a fourth, design-based perspective that builds upon Christopher Alexander’s theory of pattern languages, wherein learning takes place through specific game mechanisms or “gamelets.“ By describing these building blocks that facilitate learning, Harteveld identifies a number of practical techniques for game designers but also elucidates implications for curriculum development more generally, making this book relevant for game designers, educators, and scholars alike. Inhaltsverzeichnis Part I: A Design Perspective Chapter 1: To Game is to Learn Chapter 2: Designers (Should) Learn Too Chapter 3: Designing with Gamelets Part II: A Behaviorist Perspective Chapter 4: The Pavlov Response to Games Chapter 5: Player Practice Makes Perfect Chapter 6: A Game Evaluates the Player Part III: A Cognitivist Perspective Chapter 7: Reasoning about Games Chapter 8: Understand the Experience Chapter 9: Understanding Needs Reflection Part IV: A Situative Perspective Chapter 10: Playing in a Community Chapter 11: Develop into an Expert Chapter 12: Guide the Player to Wisdom Epilogue: Beyond this Book and Games ...

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