Fr. 25.90

Black Ops - Tactical Espionage Wargaming

English · Paperback / Softback

Shipping usually within 1 to 3 weeks (not available at short notice)

Description

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Informationen zum Autor Dmitry Burmak is a freelance artist from Moscow, Russia. After graduating as an engineer, he decided to change his career plans and took another degree in Fine Art. Dmitry started as an artist in the video games industry and now works as a freelance illustrator with his wife Kate, who is also an artist. Dmitry specializes in fantasy and sci-fi art for roleplaying games, card games and video games. Klappentext Black Ops is a skirmish wargame of tactical espionage combat for two or more players. It recreates on the tabletop the tension and excitement of modern action-thrillers such as the Bond and Bourne films, The Unit or Burn Notice TV shows, and the Splinter Cell and Modern Warfare series of video games. The fast-play rules use regular 6-sided dice and a card-driven activation system to keep all players in the thick of the action, while the mission generator provides a wide range of options for scenarios, from stealthy extraction or surveillance missions to more overt raids or assassinations. Stealth, combat and technical expertise all have a role to play, and players may select from a number of different character types - spies, mercenaries, criminals, hackers, special forces and many more - to recruit the best possible team for the job. Players may also choose to join a faction - powerful organizations, intelligence agencies, criminal syndicates, militaries or rebel groups, each with a stake in international affairs. By doing so, their team may receive certain benefits, but may also find itself limited at a crucial time. With the variety offered by the characters, factions and scenarios, no two games of Black Ops should ever be the same! Although the standard Black Ops setting is an ultra-modern world just a hair removed from our own, the rules are versatile and adaptable enough to suit OSS operations behind Nazi lines, Cold War-era infiltration missions in Moscow or Berlin, or sabotage runs against a rival corporation's interests in a cyberpunk dystopia, and the rulebook will include a guide to running games in such settings. A skirmish wargame of spies, assassins, special forces, and the missions that can never be revealed. Zusammenfassung Featuring stealthy extraction and surveillance missions to overt raids and assaults, this volume offers a wargame of tactical espionage combat that recreates the tension and excitement. Inhaltsverzeichnis Introduction/ The Rules/ Characters/ Factions/ Scenarios/ Quick Reference Sheet...

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