Fr. 49.90

The SparkFun Guide to Processing - Create Interactive Art with Code

English · Paperback / Softback

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Description

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Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. -Make detailed pixel art and scale it to epic proportions -Write a maze game and build a MaKey MaKey controller with fruit buttons -Play, record, and sample audio to create your own soundboard -Fetch weather data from the Web and build a custom weather dashboard -Create visualizations that change based on sound, light, and temperature readings With a little imagination and Processing as your paintbrush, you'll be on your way to coding your own gallery of digital art in no time! Put on your artist's hat, and begin your DIY journey by learning some basic programming and making your first masterpiece with The code in this book is compatible with Processing 2 and Processing 3.

List of contents

Foreword by Nathan Seidle
Introduction
Project 0: Getting Started with Processing
Project 1: Pixel Art
Project 2: Holiday Card
Project 3: A First Dynamic Sketch
Project 4: Interactive Time-Based Art
Project 5: Enter the Matrix
Project 6: Image Processing with Collage
Project 7: Playing with Text
Project 8: Two Drawing Programs
Project 9: A Maze Game
Project 10: Manipulating Movies and Capturing Video
Project 11: Audio Processing with Minim
Project 12: Building a Weather Dashboard with JSON Data
Project 13: Using Sensors with Processing and Arduino
Index

Report

"The book is well organized. I appreciated the introductory overview of the book as well as the section on the history of Processing in the first chapter."
Elie Zananiri, Senior Developer for Processing

Product details

Authors Derek Runberg
Publisher No Starch Press
 
Languages English
Product format Paperback / Softback
Released 01.02.2016
 
EAN 9781593276126
ISBN 978-1-59327-612-6
No. of pages 312
Dimensions 178 mm x 235 mm x 22 mm
Subjects Humanities, art, music > Art
Natural sciences, medicine, IT, technology > Technology > Electronics, electrical engineering, communications engineering

Graphical & digital media applications, Graphics programming, Graphical and digital media applications, COMPUTERS / Design, Graphics & Media / Graphics Tools

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