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Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple's Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app's behavior.
If you're a programmer with iOS experience, or a Mac developer familiar with Objective-C, this book helps you get off to a solid start in location-based app development.
You'll learn about: Core Location: Understand the significant-change location service and geo-fencing capabilities Map Kit: Embed maps into your application's views Magnetometer: Use the on-board sensor as a digital compass Geocoding capabilities: Translate geographic coordinates into place names, and vice versa Heat maps: Get a code walkthrough for displaying these maps on top of a standard MapKit view Third-party SDKs: Add unique geo-location capabilities to your app from SkyHook Wireless, MapBox, and other providers
List of contents
Preface
Chapter 1: Introduction
Chapter 2: Core Location
Chapter 3: Map Kit
Chapter 4: Digital Compass
Chapter 5: Geocoding
Chapter 6: Drawing Heat Maps
Chapter 7: Further Information and Third-Party SDKs
Colophon
About the author
Alasdair Allan is a senior research fellow in Astronomy at the University of Exeter. As part of his work there he is building a distributed peer-to-peer network of telescopes which, acting autonomously, will reactively schedule observations of time-critical events. On the side, Alasdair runs a small technology consulting business writing bespoke software and building open hardware, and is currently developing a series of iPhone applications to monitor and manage cloud based services and distributed sensor networks.
Summary
The iPhone and iPad allow user positioning via multiple methods, including GPS. This book walks you through the basic tools you need to build geo-aware applications before diving into the available third-party geo-SDKs available for the iOS platform.