Fr. 70.00

Flex 3 - A Beginner's Guide

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

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Informationen zum Autor Michele E. Davis is a technology writer and author or coauthor of more than 17 computer books. She consults as an instructional designer, trainer, and technical writer for Fortune 500 companies including General Mills, ACS, Whirlpool, Best Buy and many others. Jon A. Phillips designs custom Web solutions and consults as a functional software developer for clients such as the University of Minnesota, Fisher-Rosemount, Lockheed-Martin, and Kinetic Data. He has worked with numerous databases, including Oracle, SQL Server, and MySQL for more than 14 years. Phillips has coauthored five technology books with Michele Davis. Klappentext Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Essential Skills--Made Easy! Learn to program with Flex 3, the powerful tool for building multimedia-rich, interactive Flash applications for the Web. Flex 3: A Beginner's Guide is an easy-to-follow, fast-paced tutorial that allows you to fully grasp the fundamentals, including MXML, Action Script, Flex Builder, states, transitions, and behaviors. You'll learn how to customize your applications with styles, skins, and themes; access remote data using the XML HTTP Service Request; profile and debug your applications; and manage media assets. Designed for Easy Learning Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Experts--Q&A sections filled with bonus information and helpful tips Try This--Short, hands-on exercises to practice your skillsNotes--Bonus information related to the topic being coveredTips--Helpful reminders or alternate ways of doing things Cautions--Errors and pitfalls to avoidAnnotated Syntax--Example code with commentary that describes the programming techniques being illustrated Zusammenfassung Introduces Flex 3 in easy-to-follow modules that allow novices to grasp the fundamentals. This book covers a range of topics such as working with MXML and ActionScript and creating dashboards! mashups! and emulators. Inhaltsverzeichnis Acknowledgments Introduction Chapter 1. Flex Fundamentals Chapter 2. Installation and Modules Chapter 3. Getting Started Chapter 4. Working with Flex Builder Chapter 5. States, Transitions, and Behaviors Chapter 6. Modifying Your Application's Appearance Chapter 7. Data Access Chapter 8. Debugging and Profiling Chapter 9. Working with Media Assets/Deploying Appendix A: ActionScript and MXML Reference Glossary Index...

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