Fr. 26.90

How to Do Things With Videogames

English · Paperback

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Description

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Informationen zum Autor Ian Bogost is professor of digital media at the Georgia Institute of Technology. His books include Persuasive Games: The Expressive Power of Videogames and Newsgames: Journalism at Play. Klappentext A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation Zusammenfassung A fresh look at computer games as a mature mass medium with unlimited potential for cultural transformation Inhaltsverzeichnis ContentsIntroduction: Media Microecology1. Art2. Empathy3. Reverence4. Music5. Pranks6. Transit7. Branding8. Electioneering9. Promotion10. Snapshots11. Texture12. Kitsch13. Relaxation14. Throwaways15. Titillation16. Exercise17. Work18. Habituation19. Disinterest20. DrillConclusion: The End of GamersNotesGameography

Product details

Authors Ian Bogost, Prof. Ian Bogost
Publisher University Of Minnesota Press
 
Languages English
Product format Paperback
Released 05.08.2011
 
EAN 9780816676477
ISBN 978-0-8166-7647-7
No. of pages 192
Dimensions 140 mm x 220 mm x 20 mm
Series Electronic Mediations
Electronic Mediations (Paperba
Electronic Mediations
Electronic Mediations (Paperba
Subjects Guides > Hobby, home > Games, quizzes
Non-fiction book > Politics, society, business > Society
Social sciences, law, business > Media, communication > Media science

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