Fr. 189.00

The Art and Science of Interface and Interaction Design (Vol. 1). Vol.1

English · Paperback / Softback

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Description

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Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.

List of contents

to the Art and Science of Interaction and Interface Design.- Interactivity - A Word in Process.- Strategies of Interactivity.- Interfaces in Public and Semi-public Space.- Interactivity as Media Reflection between Art and Science.- Media Facades as Architectural Interfaces.- Interaction Design for Ubiquitous Content.- Ubiquitous Gaming Interaction: Engaging Play Anywhere.- Fashionable Technology - The Next Generation of Wearables.- The Hybrid City: Augmented Reality for Interactive Artworks in the Public Space.- Digital Art/Public Art: Governance and Agency in the Networked Commons.

Summary

Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.

Product details

Assisted by Mignonneau (Editor), Mignonneau (Editor), Laurent Mignonneau (Editor), Christ Sommerer (Editor), Christa Sommerer (Editor)
Publisher Springer, Berlin
 
Languages English
Product format Paperback / Softback
Released 06.10.2010
 
EAN 9783642098635
ISBN 978-3-642-09863-5
No. of pages 190
Dimensions 155 mm x 236 mm x 12 mm
Weight 338 g
Illustrations XIV, 190 p. 69 illus.
Series Studies in Computational Intelligence
Studies in Computational Intelligence
Subjects Natural sciences, medicine, IT, technology > Technology > General, dictionaries

C, Künstliche Intelligenz, Artificial Intelligence, engineering, Ubiquitous computing, Interaction Design, Mathematical and Computational Engineering, Engineering mathematics, Applied mathematics, Mathematical and Computational Engineering Applications

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