Fr. 105.00

Cinema 4d - The Artist's Project Sourcebook

English · Paperback / Softback

Shipping usually within 3 to 5 weeks (title will be specially ordered)

Description

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Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional, practical projects. Get the essential concepts and techniques without drowning in the technical complexities.
All downloadable resources are available at http://www.taylorandfrancis.com/cw/mcquilkin-9780240814506/

List of contents

Introduction, 1 - The Power of Primitives, 2 - Under the Hood, 3 - NURBS Modeling Tools, 4 - Deformers and Other Modeling Helpers, 5 - Materials in Depth, 6 - Better under Lights, 7 - Animation Basics, 8 - Head Shots, 9 - Rigging a Character, 10 - Cameras in Control, 11 - The Art of Rendering, 12 - A Jolt of Xpresso, 13 - BodyPaint: The Artist's Connection, 14 - Tips on Type, 15 - More out of MoGraph, 16 - After Effects Integration, 17 - Dynamics and Special Effects, 18 - Stereoscopic Content Creation in CINEMA 4D, 19 - CINEMA 4D and Friends, Index

About the author

is an award-winning animation producer, college instructor, 3D design trainer and consultant for broadcast studios. Kent has been a user of CINEMA 4D for over a decade and has used it to produce films, television spots, product labels, product previsualizations as well as theme park and family attraction visualizations. Much of his work and information can be found at www.mcq3d.com.
is an award-winning fine artist and teacher with a BFA in fine art/painting, an MA in art education and an MFA in graphic design with a concentration in electronic media. Since the release of CINEMA 4D in the early 90s, she has focused most of her energies on its possibilities. Recently retired from 35 years of teaching, Anne continues to teach animation, illustration and 3D to students and professionals. Corporate training clients include the Scripps Networks (DIY, HGTV, Food Channel) and Country Music Television.

Summary

Cinema 4D is a fully integrated 3D modeling, animation, and rendering package used extensively in the film, television, science, architecture, engineering and other industries. This book addresses the release of the application as well as its critically acclaimed MoGraph module. It teaches how to use the application with a tutorial approach.

Additional text

"The book is very well written and the content is well paced, so you are up and running quickly, as intended. Between the book and the DVD, there is tons to learn from, but you never feel overwhelmed. As I stated previously, the help system within CINEMA 4D is excellent itself, but this book makes it easier to get into the heart of C4D quickly, without getting into the technical stuff. That you can do later. If you are new to CINEMA 4D and you really want to get into learning and mastering the concepts of it, then this is the book you should look for first. I highly recommend it."--Renderosity.com

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"The book is very well written and the content is well paced, so you are up and running quickly, as intended. Between the book and the DVD, there is tons to learn from, but you never feel overwhelmed. As I stated previously, the help system within CINEMA 4D is excellent itself, but this book makes it easier to get into the heart of C4D quickly, without getting into the technical stuff. That you can do later. If you are new to CINEMA 4D and you really want to get into learning and mastering the concepts of it, then this is the book you should look for first. I highly recommend it."--Renderosity.com

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