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Learning Design in Practice provides tools, design methods, and approaches that will help anyone design pedagogically effective learning activities and curricula which make effective use of available technologies.
List of contents
1. Case studies: HEA case studies of good practice
2. Case studies: LAMS Activity Planner
3. Design view: Course dimensions
4. Design view: Course features
5. Design view: Course map
6. Design view: Course performance view
7. Design view: Course view: Pedagogical principles
8. Design view: Design lifecycle
9. Design view: Financial view
10. Design view: Learning outcomes
11. Design view: Pedagogy profile
12. Design view: Pedagogy to technology map
13. Design view: Resource audit
14. Design view: Storyboard
15. Design view: Task swimlane
16. Digital literacies
17. Framework: 7Cs of Learning Design
18. Framework: Communication and interaction
19. Framework: Communities of Inquiry
20. Framework: Communities of Practice
21. Framework: Community Indicators framework
22. Framework: Constructivism framework
23. Framework: Conversational framework
24. Framework: E-Moderating framework
25. Framework: Educational Design
26. Framework: Pedagogy framework
27. Framework: Personal Inquiry framework
28. Framework: REAP framework
29. Framework: Research-Policy intervention framework
30. Guidelines: An overview of learning design
31. Guidelines: Educause 7 things you should know about
32. Guidelines: Facets of learning
33. Guidelines: Olnet diagram
34. Guidelines: OPAL guidelines
35. Guidelines: Using OER repositories
36. LMS template: Calendar view
37. LMS template: Problem-Based Learning
38. LMS template: Project/Case study view
39. LMS template: Topic view
40. Pedagogical Pattern: Discussion group
41. Pedagogical Pattern: Jigsaw
42. Pedagogical Pattern: Pyramid
43. Pedagogical Pattern: Think Pair Share
44. Pedagogical Pattern: SEMINARS (Ped Patterns Project))
45. Pedagogical Pattern: Learning to teach and learning to learn (Ped Patterns Project)
46. Pedagogical Pattern: Fourteen Pedagogical Patterns (Ped Patterns Project)
47. Pedagogical Pattern: Brainstorming
48. Pedagogical Pattern: Simulation
49. Pedagogical Pattern: Thinking aloud pair problem solving
50. Pedagogical Pattern: Enriching the learning process
51. Principles: Merrill's Principles of Instructional Design
52. Principles: SKG Designing for learning spaces principles
53. Taxomony: Learning Activity Taxonomy
54. Taxonomy: Bloom's Taxonomy
55. Tool: CADMOS
56. Tool: Cloudworks
57. Tool: CompendiumLD
58. Tool: LAMS
59. Tool: Learning Designer
60. Tool: MOT+
61. Tool: Phoebe
62. Tool: WebCollage
63. Toolkit: 8LEM
64. Toolkit: Cognet toolkit
65. Toolkit: HEARTS toolkit
66. Toolkit: Media Advisor
67. Workshop: 7Cs of Learning Design
68. Workshop: Carpe Diem
69. Workshop: Design challenge
70. Workshop: OER
71. Workshop: Pedagogical Patterns
72. Workshop: Tools for design
About the author
Gráinne Conole is Professor of learning innovation and Director of the Beyond Distance Research Alliance at the University of Leicester. She was previously Professor of E-Learning in the Institute of Educational Technology at the Open University, UK. Updates on current research and reflections on e-learning research generally can be found on her blog www.e4innovation.com.
Summary
Learning Design in Practice provides tools, design methods, and approaches that will help anyone design pedagogically effective learning activities and curricula which make effective use of available technologies.