Fr. 85.00

Architectural Approach to Level Design

English · Paperback / Softback

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Description

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"This book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players. This involves elements of spatial psychology, human survival instincts, visual communication, and spatial storytelling, among others. Topics are discussed in a non-software specific context so readers using different types of programs can utilize the content. The book includes an overview of real-world tools and techniques that level designers will find useful in crafting their interactive worlds. "--

Product details

Authors Christopher W. Totten, Christopher W. (American University Totten
Publisher Taylor & Francis Ltd.
 
Languages English
Product format Paperback / Softback
Released 20.08.2014
 
EAN 9781466585416
ISBN 978-1-4665-8541-6
No. of pages 469
Dimensions 160 mm x 236 mm x 23 mm
Subject Natural sciences, medicine, IT, technology > IT, data processing > Application software

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