Fr. 60.50

Mobile Learning - A Handbook for Developers, Educators, and Learners

English · Hardback

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Explore the game-changing technology that allows mobile learning to effectively reach K-12 students
 
Mobile Learning: A Handbook for Developers, Educators and Learners provides research-based foundations for developing, evaluating, and integrating effective mobile learning pedagogy. Twenty-first century students require twenty-first century technology, and mobile devices provide new and effective ways to educate children.
 
But with new technologies come new challenges--therefore, this handbook presents a comprehensive look at mobile learning by synthesizing relevant theories and drawing practical conclusions for developers, educators, and students.
 
Mobile devices--in ways that the laptop, the personal computer, and netbook computers have not--present the opportunity to make learning more engaging, interactive, and available in both traditional classroom settings and informal learning environments. From theory to practice, Mobile Learning explores how mobile devices are different than their technological predecessors, makes the case for developers, teachers, and parents to invest in the technology, and illustrates the many ways in which it is innovative, exciting, and effective in educating K-12 students.
* Explores how mobile devices can support the needs of students
* Provides examples, screenshots, graphics, and visualizations to enhance the material presented in the book
* Provides developers with the background necessary to create the apps their audience requires
* Presents the case for mobile learning in and out of classrooms as early as preschool
* Discusses how mobile learning enables better educational opportunities for the visually impaired, students with Autism, and adult learners.
 
If you're a school administrator, teacher, app developer, or parent, this topical book provides a theoretical, well-researched discussion of the pedagogical theory and mobile learning, as well as practical advice in setting up a mobile learning strategy.

List of contents

Preface ix
 
Acknowledgments xiii
 
Chapter 1 Changing Education with Mobile Learning 1
 
A Brief History of Educational Technology: What Will Revolutionize the System? 3
 
Mobile Learning: Reaching Kids Today 6
 
What Is Mobile Learning? 8
 
Benefits and Challenges of Mobile Learning 9
 
How to Make Mobile Learning Work 16
 
Conclusion 19
 
Notes 20
 
Section 1 The Mobile Classroom 23
 
Chapter 2 The Science of Learning 25
 
Introduction 25
 
Information Processing and Learning 27
 
Other Critical Facets of Learning 33
 
Implications for Mobile Learning 37
 
Conclusion 45
 
Notes 46
 
Chapter 3 What Is It About These Devices? 49
 
Connected 50
 
Aware 52
 
Multimodal 55
 
Familiar 56
 
Personal 57
 
Comprehensive 59
 
Consolidated 60
 
Portable 61
 
Relevant 62
 
Secure 63
 
Conclusion 64
 
Notes 64
 
Chapter 4 Creating the Mobile Classroom 67
 
Theoretical Foundations 68
 
Instructional Methods 70
 
Problem-Based, Inquiry-Based, and Experiential Learning 77
 
Alternative Learning Environments 78
 
Conclusion 82
 
Notes 82
 
Chapter 5 Higher-Order Thinking Skills and Digital Fluency 85
 
Higher-Order Thinking Skills 88
 
Leveraging Mobile Learning 93
 
Critical Thinking 104
 
Classrooms for Higher-Order Thinking 107
 
Conclusion 109
 
Notes 110
 
Chapter 6 Instructional Management and Levels of Technology Access 115
 
Mobile Learning Programs 117
 
Levels of Access in the Mobile Classroom 122
 
1:Teacher 123
 
1:Many 125
 
1:1 128
 
Bring Your Own Device (BYOD) 132
 
Conclusion 137
 
Notes 137
 
Section 2 Creating the Mobile Learning Experience 141
 
Chapter 7 Mobile Technology's Defining Features 143
 
Hardware 144
 
Software 149
 
Accessories 156
 
Conclusion 159
 
Notes 160
 
Chapter 8 The Educational App Development Process 161
 
Research Stage: Is It a Good Idea? 162
 
Building the Right Team: Capturing a Variety of Expertise 164
 
Building the App 169
 
Case Study: App Development at SAS
 
Curriculum Pathways 175
 
Conclusion 177
 
Notes 177
 
Chapter 9 Design and User Experience 179
 
Designing a Great App: Make It Easy 179
 
Putting Great Design to Work 187
 
Conclusion 191
 
Notes 192
 
Chapter 10 Data, Evaluation, and Learning Analytics 195
 
Asking the Questions 196
 
Gathering Data 200
 
Sample Data Collection 206
 
Mobile Data Analytics: Turning Data into Information 209
 
Conclusion 212
 
Notes 213
 
Chapter 11 The Business of Educational Apps 215
 
The Educational App Market Is* * * 215
 
How to Sell Your App: Pricing Models 222
 
How Users Buy Your App 228
 
Marketing 230
 
Conclusion 233
 
Notes 233
 
Section 3 Mobile Learning for Everyone 237
 
Chapter 12 Informal Learning 239
 
Developing Lifelong Learners 240
 
Bridging Formal and Informal Learning 241
 
Conclusion 251
 
Notes 252
 
Chapter 13 Engaging Young Users: Apps for Preschoolers 255
 
Key Skills for Preschool Apps 256
 
What Makes an Engaging Preschool App? 264
 
Challenges 270
 
Conclusion

About the author










SCOTT McQUIGGAN leads SAS Curriculum Pathways, an interdisciplinary team focused on the development of no-cost educational software. He developed his first app, SAS Flash Cards, in 2010. LUCY KOSTURKO is a research scientist and curriculum specialist for SAS Curriculum Pathways. Kosturko's research interests include self-regulated learning and educational technologies. JAMIE McQUIGGAN is a writer for SAS Institute Inc. She coauthored Implement, Improve and Expand your Statewide Longitudinal Data System: Creating a Culture of Data in Education. JENNIFER SABOURIN is a research scientist and a software developer at SAS Institute Inc. Her research focuses on educational technologies and data analytics.

Summary

Explore the game-changing technology that allows mobile learning to effectively reach K-12 students Mobile Learning: A Handbook for Developers, Educators and Learners provides research-based foundations for developing, evaluating, and integrating effective mobile learning pedagogy.

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