Fr. 52.50

Ios App

English · Paperback / Softback

Shipping usually within 3 to 5 weeks

Description

Read more

A guide to app development with iOS 7, covering such topics as designing interfaces, key differences between iPad and iPhone applications, creating storyboards, and handling events, notifications, and gestures.

List of contents

Introduction 1
 
A Bit of History 1
 
The iPhone stands alone 2
 
Enter the App Store 2
 
The iPad joins the party 3
 
The Plan for This Book 3
 
iOS and Xcode Game Changers 4
 
About This Book 5
 
Conventions Used in This Book 5
 
Icons Used in This Book 6
 
Foolish Assumptions 7
 
How This Book Is Organized 7
 
Part I: Getting Started 8
 
Part II: Building RoadTrip 8
 
Part III: Getting Your Feet Wet: Basic Functionality 8
 
Part IV: The Model and the App Structure 9
 
Part V: Adding the App Content 9
 
Part VI: The Part of Tens 9
 
Beyond the Book 10
 
Where to Go from Here 10
 
Part I: Getting Started 11
 
Chapter 1: What Makes a Great iOS App 13
 
Chapter 2: Getting to Know the SDK 29
 
Chapter 3: The Nuts and Bolts of an Xcode Project 45
 
Part II: Building RoadTrip 77
 
Chapter 4: Storyboards and the User Experience 79
 
Chapter 5: Creating the RoadTrip User Interface 111
 
Chapter 6: The Runtime, Managing Memory, and Using Properties 151
 
Chapter 7: Working with the Source Editor 183
 
Part III: Getting Your Feet Wet: Basic Functionality 203
 
Chapter 8: It's (Finally) T ime to Code 205
 
Chapter 9: Adding Outlets and Actions to Your RoadTrip Code 227
 
Chapter 10: Adding Animation and Sound to Your App 247
 
Part IV: The Model and the App Structure 275
 
Chapter 11: The Trip Model 277
 
Chapter 12: Implementing the Master View Controller 309
 
Chapter 13: Working with Split View Controllers and the Master View 323
 
Chapter 14: Finishing the Basic App Structure 357
 
Part V: Adding the App Content 373
 
Chapter 15: How's the Weather? Working with Web Views 375
 
Chapter 16: Displaying Events Using a Page View Controller 395
 
Chapter 17: Finding Your Way 417
 
Chapter 18: Geocoding 455
 
Chapter 19: Finding a Location 465
 
Chapter 20: Selecting a Destination 487
 
Part VI: The Part of Tens 521
 
Chapter 21: Ten Ways to Be Successful with Apps 523
 
Chapter 22: Ten Ways to Be a Happy Developer 527
 
Index 533

About the author










Jesse Feiler is a developer, consultant, and author specializing in Apple technologies. He is the creator of Minutes Machine for iPad, the meeting management app, and Saranac River Trail and is heard regularly on WAMC Public Radio for the Northeast's The Roundtable.


Summary

If you've got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple's mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs.

Product details

Authors Jesse Feiler, Feiler Jesse
Publisher Wiley, John and Sons Ltd
 
Languages English
Product format Paperback / Softback
Released 13.05.2014
 
EAN 9781118871058
ISBN 978-1-118-87105-8
No. of pages 576
Dimensions 190 mm x 240 mm x 30 mm
Series For Dummies
For Dummies
Subjects Natural sciences, medicine, IT, technology > IT, data processing

App-Entwicklung, iOS, End-User Computing, Computer-Ratgeber, Operating Systems / Macintosh & iOS, Betriebssysteme / Macintosh u. iOS

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.