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"Resident Evil is a multidimensional, multimedia universe. The essays written for this volume will focus on this particular zombie manifestation and its significance in popular culture, cover a wide range, and discuss numerous issues. Among them are gametheory, the idea of silence as well as memory, the connection to iconic stories, posthumanism and much more"--
List of contents
Table of ContentsAcknowledgments
Introduction: Unraveling the Resident Evil Universe
From Necromancy to the Necrotrophic: Resident Evil's In¿uence on the Zombie Origin Shift from Supernatural to Science (Tanya Carinae Pell Jones)
Survival and System in Resident Evil (2002): Remembering, Repeating and Working-Through (Daniel Müller)
Why They Keep Coming Back: The Allure of Incongruity (Adam M. Crowley)
Opening Doors: Art-Horror and Agency (Stephen Cadwell)
Survival Horror, Metaculture and the Fluidity of Video Game Genres (Broc Holmquest)
The Strong, Silent Type: Alice's Use of Rhetorical Silence as Feminist Strategy (Suzan E. Aiken)
"My name is Alice and I remember everything!" Surviving Sexual Abuse in the Resident Evil Films (James Stone)
The Woman in the Red Dress: Sexuality, Femmes Fatales, the Gaze and Ada Wong (Jenny Platz)
Chris Redfield and the Curious Case of Wesker's Sunglasses (Nicolas J. Lalone)
Through the Looking-Glass: Interrogating the "Alice-ness" of Alice (Hannah Priest)
Thank You for Making Me Human Again: Alice and the Teaching of Scientific Ethics (Kristine Larsen)
Zombies, Cyborgs and Wheelchairs: The Question of Normalcy Within Diseased and Disabled Bodies (JL Schatz)
"I barely feel human anymore": Project Alice and the Posthuman in the Films (Margo Collins)
"Six Impossible Things Before Breakfast": Living Memory and Undead History (Simon Bacon)
About the Contributors
Index
About the author
Nadine Farghaly has a Ph.D. in American studies from the University of Salzburg. She lives in Siegsdorf, Germany.