Fr. 264.00

Gender Divide and the Computer Game Industry

English · Hardback

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Description

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While women maintain an increased visibility in the games culture, the issues involving gender in computing gaming is still relevant; and it is evident that the industry could benefit from the involvement of women in all aspects from consumer to developer. Gender Divide and the Computer Game Industry takes a look at the games industry from a gendered perspective and highlights the variety of ways in which women remain underrepresented in this industry. This reference source provides a comprehensive overview on the issue of gender, computer games, and the ICT sector. It supplies students and academics in numerous disciplines with the concerns of the computer games industry, male dominated occupations, and the complexity of gender in the workforce.

About the author

Julie Prescott, University of Liverpool, UK.

Jan Bogg, University of Liverpool, UK.

Product details

Authors Jan Bogg, Julie Prescott
Publisher Information Science Reference
 
Languages English
Product format Hardback
Released 15.11.2013
 
EAN 9781466645349
ISBN 978-1-4666-4534-9
No. of pages 322
Dimensions 221 mm x 286 mm x 22 mm
Weight 1073 g
Series Premier Reference Source
Premier Reference Source
Subjects Guides > Law, job, finance
Non-fiction book > Politics, society, business > Politics
Social sciences, law, business > Sociology > Sociological theories

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