Fr. 147.00

Future Interaction Design II

English · Paperback / Softback

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Description

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The perspectives and techniques used in human-computer interaction design, practice and research are broadening. This book looks at emerging approaches which are likely to contribute to the discipline in near future. The underlying idea is that human character rather than technology should determine the nature of interaction. The concept of "interaction design" covers this range of concerns relevant to enabling quality design. Each chapter emphasizes alternative perspectives on interaction and new concepts to help researchers and practitioners relate to alternative design approaches and opportunities.
This second volume provides a wider perspective, from both a scientific and geographic outlook. New topics, such as psychological design processes, gerotechnology, modelling, e-learning and subconscious experiences are discussed from a team of international authors.
This book will be of considerable value to those seeking innovative perspectives upon designing and ensuring effective interaction between humans and technology.

List of contents

Gerontechnology.- Enhancing Mutual Awareness, Productivity, and Feeling: Cognitive Science Approach to Design of Groupware Systems.- The Future of Interaction Research: Interaction Is the Result of Top-Down and Bottom-Up Processes.- User Psychology in Interaction Design: The Role of Design Ontologies.- Field Experiments in HCI: Promises and Challenges.- Opportunities and Challenges of Designing the Service User eXperience (SUX) in Web 2.0.- Precedents for the Design of Locative Media.- Acceptance or Appropriation? A Design-Oriented Critique of Technology Acceptance Models.- The Polysemy of Human-Computer Interaction.- The Human Modes of Being in Investigating User Experience.

Summary

The perspectives and techniques used in human-computer interaction design, practice and research are broadening. This book looks at emerging approaches which are likely to contribute to the discipline in near future. The underlying idea is that human character rather than technology should determine the nature of interaction. The concept of "interaction design" covers this range of concerns relevant to enabling quality design. Each chapter emphasizes alternative perspectives on interaction and new concepts to help researchers and practitioners relate to alternative design approaches and opportunities.

This second volume provides a wider perspective, from both a scientific and geographic outlook. New topics, such as psychological design processes, gerotechnology, modelling, e-learning and subconscious experiences are discussed from a team of international authors.

This book will be of considerable value to those seeking innovative perspectives upon designing and ensuring effective interaction between humans and technology.

Additional text

From the reviews:

"The book consists of an introduction and ten papers, plus a consolidated index of terms and authors. … the purpose of this book is to present new thinking in HCI, and in this, it succeeds. I would lend the book to graduate students interested in HCI, and I believe that research libraries should add a copy to their collections." (Richard Botting, ACM Computing Reviews, May, 2009)

Report

From the reviews:

"The book consists of an introduction and ten papers, plus a consolidated index of terms and authors. ... the purpose of this book is to present new thinking in HCI, and in this, it succeeds. I would lend the book to graduate students interested in HCI, and I believe that research libraries should add a copy to their collections." (Richard Botting, ACM Computing Reviews, May, 2009)

Product details

Assisted by Isomäki (Editor), Isomäki (Editor), Hannakaisa Isomäki (Editor), Pertt Saariluoma (Editor), Pertti Saariluoma (Editor)
Publisher Springer, Berlin
 
Languages English
Product format Paperback / Softback
Released 24.01.2011
 
EAN 9781849967754
ISBN 978-1-84996-775-4
No. of pages 221
Weight 361 g
Illustrations XV, 221 p. 29 illus.
Subjects Guides
Humanities, art, music > Education > Education system
Natural sciences, medicine, IT, technology > IT, data processing

C, computer science, Computers and Society, Computers and Education, Education—Data processing, Computers and civilization, User interface design & usability, User Interfaces and Human Computer Interaction, User interfaces (Computer systems)

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