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Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models.
Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.
List of contents
Basic Concepts of Modeling and Simulation.- Models and Simulation.- to Arena.- to Flexsim.- Object Oriented Programming with OOSimL.- Programs and Software Development.- Object Orientation.- Object-Oriented Programs.- Functions.- Design and Program Structures.- Selection.- Repetition.- Arrays.- Inheritance.- Advanced Object Oriented Concepts.- to Graphical Interfaces.- Exceptions.- Input and Output.- Recursion.- Threads.- Linked lists.- Using Assertions with Programming.- Discrete Event Simulation.- Models of Single-Server Systems.- Models of Multi-Server Systems.- Models with Priorities.- Standard Resources.- Detachable Resources.- Synchronous Process Cooperation.- Conditional Waiting.- Interrupts.- Input Analysis and Specification.- Simulation Output Analysis.- Model Validation.
Summary
Object Oriented Simulation will qualify as a valuable resource to students and accomplished professionals and researchers alike, as it provides an extensive, yet comprehensible introduction to the basic principles of object-oriented modeling, design and implementation of simulation models.
Key features include an introduction to modern commercial graphical simulation and animation software, accessible breakdown of OOSimL language constructs through various programming principles, and extensive tutorial materials ideal for undergraduate classroom use.
Additional text
From the reviews:
"‘The primary goal of this book is to introduce students to the basic principles of object-oriented modeling, design and implementation of simulation models.’ In this, the book is successful. … I enjoyed the fact that it adopted a programming language stance. … the book does deserve to be considered for teaching modeling and programming of discrete-event-based simulations." (Alexandre Bergel, ACM Computing Reviews, September, 2009)
“The book takes an ‘objects early’ approach; it presents the object-oriented principles from the beginning, and provides the reader with a strong foundation of objects and classes. … aimed at college students in computer science, mathematics, science, engineering, and management science.” (Klaus Dohmen, Zentralblatt MATH, Vol. 1181, 2010)
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From the reviews:
"'The primary goal of this book is to introduce students to the basic principles of object-oriented modeling, design and implementation of simulation models.' In this, the book is successful. ... I enjoyed the fact that it adopted a programming language stance. ... the book does deserve to be considered for teaching modeling and programming of discrete-event-based simulations." (Alexandre Bergel, ACM Computing Reviews, September, 2009)
"The book takes an 'objects early' approach; it presents the object-oriented principles from the beginning, and provides the reader with a strong foundation of objects and classes. ... aimed at college students in computer science, mathematics, science, engineering, and management science." (Klaus Dohmen, Zentralblatt MATH, Vol. 1181, 2010)