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In our industry, everything changes quickly, usually for the better. We have more and better tools for creating websites and applications that work across multiple platforms. Oddly enough, design workflow hasn't changed much, and what has changed is often for worse. Old-school workflow is simply not effective on our multiplatform web. Fixed-width Photoshop comps and overproduced wireframes are no longer the way to design for today's multi-platform web. This book provides a practical approach for "designing in the browser." It shows how to better manage client expectations and development requirements, and offers a method of design documentation.
List of contents
Chapter 1: In Splendid Variety These Changes Come
Chapter 2: From the Content Out
Chapter 3: Content Reference Wireframes
Chapter 4: Designing in Text
Chapter 5: Linear Design
Chapter 6: Breakpoint Graphs
Chapter 7: Designing for Breakpoints
Chapter 8: Creating a Web-Based Design Mockup
Chapter 9: Presentation, Round One: Screenshots
Chapter 10: Presentation, Round Two: In the Browser
Chapter 11: Creating Design Guidelines
About the author
Native Californian STEPHEN HAY has been living and working in the Netherlands since 1992, and he’s been designing for the web since 1995. His roots as a designer and art director in corporate identity, packaging design, and advertising served as a foundation for his current work as a web design and development strategist through his own user experience consultancy, Zero Interface. Stephen speaks at industry events and writes about CSS, web accessibility, open web standards, and design.
Summary
In our industry, everything changes quickly, usually for the better. We have more and better tools for creating websites and applications that work across multiple platforms. Oddly enough, design workflow hasn't changed much, and what has changed is often for worse. Old-school workflow is simply not effective on our multiplatform web. Fixed-width Photoshop comps and overproduced wireframes are no longer the way to design for today's multi-platform web. This book provides a practical approach for "designing in the browser." It shows how to better manage client expectations and development requirements, and offers a method of design documentation.