Fr. 17.50

The Economics of a Video Game

English · Paperback / Softback

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Description

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This title takes a look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.

Product details

Authors Kathryn Hulick, Reagan Miller
Publisher Crabtree Publishing Company
 
Languages English
Age Recommendation ages 11 to 12
Product format Paperback / Softback
Released 22.04.2014
 
EAN 9780778779759
ISBN 978-0-7787-7975-9
No. of pages 48
Dimensions 198 mm x 249 mm x 5 mm
Weight 159 g
Series Economics of Entertainment
Economics of Entertainment
Subjects Children's and young people's books > Non-fiction books / Non-fiction picture books > Law, business
Education and learning > Schoolbooks, general education schools

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