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Informationen zum Autor Jim Ver Hague is a professor of Computer Graphics Design in the College of Imaging Arts and Sciences at the Rochester Institute of Technology. He has more than 30 years experience in the field of computer graphics, ranging from the US space program to microcomputer-based applications in graphic design to the design of training, educational and diagnostic tools for the medical profession. Jim has lectured, consulted, and conducted workshops internationally in the fields of multimedia, electronic publishing, computer-aided information design, and computer art and sculpture. Jim holds degrees in communications design, mathematics, and sculpture.Chris Jackson is an author, computer graphics designer, and tenured professor at the Rochester Institute of Technology (RIT). He teaches a variety of graduate-level courses and professional workshops focusing on 2D computer animation, 3D digital imaging, instructional multimedia, and motion graphics. He is a multimedia consultant for Fortune 500 companies and national museums. Chris' professional design work has received over 25 distinguished national and international awards for online communication. He has presented his research and professional work at Adobe MAX, ACM SIGGRAPH, UCDA Design Education Summit, and the Society for Technical Communications (STC). Chris is the author of Flash + After Effects and Flash Cinematic Techniques: Animating and Building Interactive Stories, and co-author of Flash 3D: Animation, Interactivity, and Games. Klappentext The Flash player is the world's most-used software platform and 3D space is the latest direction in publishing rich media Flash content. It enables Flash designers and developers to enhance content delivery and interactivity of Web sites! games! and interactive learning systems. This book explores the third dimension with real-world examples! practical tutorials and templates for implementation. Includes a CD-ROM with tutorial exercises. Zusammenfassung 3D space is the latest enhancement to the ubiquitous Flash environment, enabling Flash content developers to enhance content delivery and the interactivity of web sites, games, and interactive learning systems. Inhaltsverzeichnis Flash and 3D, Depth Cues, Animating Motion Cues, Programming Motion Cues, Math Primer, 3D Entertainment, 3D Marketing, 3D Presentations, 3D Instructional Design, Using Swift 3D...