CHF 29.90

Coding Projects in Scratch
A Step by Step Visual Guide to Coding Your Own Animations, Games, Englisch · Taschenbuch

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Beschreibung

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A step-by-step visual guide to creating your own projects using Scratch 3.0. Techy kids will get familiar with Scratch 3.0 using this beginner's guide to coding. Difficult coding concepts become fun and easy to understand as budding programmers build their own projects using Scratch 3.0, the latest software from the world's most popular programming language for beginners. Make a Dino Dance Party or create your own electronic birthday cards. Build games, simulations, and mind-bending graphics as you discover the awesome things computer programmers can do with Scratch 3.0. Coding Projects in Scratch, 2nd Edition , uses a visual step-by-step approach to split complicated code into manageable, easy-to-digest chunks so that the most impressive projects become possible. Suitable for complete beginners, this book will give readers a solid understanding of programming, preparing them to create their own projects from scratch, and even move on to more complex programming languages like Python.

Über den Autor / die Autorin










Dr. Jon Woodcock has a degree in physics from the University of Oxford and a PhD in computational astrophysics from the University of London. He started coding at the age of eight and has programmed all kinds of computers, from single-chip microcontrollers to world-class supercomputers. His many projects include giant space simulations, research in high-tech companies, and intelligent robots made from junk. Jon has a passion for science and technology education, giving talks on space and running computer programming clubs in schools. He has worked on numerous science and technology books as a contributor and consultant, including DK's How Cool Stuff Works and Help Your Kids with Computer Coding.


Produktdetails

Autoren Jon Woodcock
Verlag Dorling Kindersley USA
 
Inhalt Buch
Produktform Taschenbuch
Erscheinungsdatum 31.01.2019
Thema Kinder- und Jugendbücher > Sachbücher / Sachbilderbücher > Naturwissenschaft, Technik
 
EAN 9781465477347
ISBN 978-1-4654-7734-7
Anzahl Seiten 224
Altersempfehlung 9 bis 12 Jahre
Abmessung (Verpackung) 19.5 x 23 x 1.7 cm
 
Serie Computer Coding for Kids
DK Help Your Kids
Themen Scratch, Stem, Coding, Computer programming, coding for kids, coding for beginners, coding books for kids, coding books, computer coding, computer coding for kids, how things work for boys, coding games, Coding Games in Scratch, scratch coding books for kids, coding in scratch, coding games for kids
 

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