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Side Quest
A Visual History of Roleplaying Games, A Graphic Novel

Englisch · Taschenbuch

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Beschreibung

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A Mary Sue Best YA Graphic Novel Runner-Up!
For fans of dungeon crawls and dice rolls—and anyone wanting to know more about them—Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!
With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium—and provides a gateway for anyone new to the phenomenon.
The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)
This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!
 


Über den Autor / die Autorin

Samuel Sattin adapted Academy Award–nominated films WolfWalkers and Song of the Sea to the graphic novel format. He lives in San Francisco, California.
Steenz is the St. Louis, Missouri-based cartoonist on Ringo Award–nominated syndicated comic Heart Of The City and co-creator of Dwayne McDuffie Award winner Archival Quality.

Zusammenfassung

A Mary Sue Best YA Graphic Novel Runner-Up!
For fans of dungeon crawls and dice rolls—and anyone wanting to know more about them—Side Quest is a stand-alone graphic novel history of roleplaying games (RPGs), from ancient games to those played today, with personal stories from creators throughout!
With a meld of history, fantasy, and memoir, Side Quest: A Visual History of Roleplaying Games gives existing fans of tabletop roleplaying games (TTRPGs) insight into the history of the medium—and provides a gateway for anyone new to the phenomenon.
The creators, Steenz and Samuel Sattin, narrate the book, switching between personal stories about their RPG experiences and concrete information that reveals the fascinating and often little-known history of these games. (Did you know that H. G. Wells created an RPG in the early 1900s? You will soon, along with so much more!)
This is an inviting introduction to what TTRPGs are, why they matter, and how readers can get involved. And like any popular guide to arcana, this book is geared toward an audience of gamers, non-gamers, and general readers alike. Equal parts enlightening, adventurous, and approachable, this appealing graphic nonfiction book is one that everyone can enjoy!
 

Produktdetails

Autoren Samuel Sattin
Mitarbeit Steenz (Illustration)
Verlag Harper Collins (US)
 
Inhalt Buch
Produktform Taschenbuch
Erscheinungsdatum 11.09.2024
Thema Belletristik > Comic, Cartoon, Humor, Satire
Kinder- und Jugendbücher > Sachbücher / Sachbilderbücher > Geschichte, Politik
 
EAN 9780358616375
ISBN 978-0-358-61637-5
Anzahl Seiten 208
Altersempfehlung 13 bis 99 Jahre
Abmessung (Verpackung) 15.2 x 22.9 cm
Gewicht (Verpackung) 442 g
 
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