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Offers programmers the knowledge and code they need to create mobile applications, using Apple's iPhone SDK. This book covers development environment for the iPhone and iPod Touch, from windows and navigation bars to advanced layers of iPhone SDK such as screen transitions, low-level graphics rendering using CoreSurface, and the MultiTouch API.
Über den Autor / die Autorin
Dan Pilone ist Software-Architekt bei Blueprint Technologies, Inc. in den USA, Mitgründer und Präsident von Zizworks, Inc. und ein unglaublicher Kletterer. Er entwarf und implementierte bereits Systeme für Hughes, ARINC, UPS und das Naval Research Laboratory. Wenn er nicht gerade Bücher schreibt, lehrt er Software-Design und Software Engineering an der Katholischen Universität in Washington, D.C.
Tracey Pilone is a freelance technical writer who has supported mission planning and RF analysis software for the Navy. She is a licensed Civil Engineer who has worked in construction management for several years in Washington DC. She has a Civil Engineering degree from Virgina Tech and a Masters of Education from the University of Virginia.
Zusammenfassung
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications.
* Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management
* Take advantage of iPhone patterns such as datasources and delegates
* Preview your applications in the iPhone Simulator
* Build complicated interactions that utilize multiple views, data entry/editing, and iPhone rotation
* Work with iPhone's camera, GPS, and accelerometer
* Optimize, test, and distribute your application
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone Development provides a visually-rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.