Fr. 165.00

Video Games, Violence, and the Ethics of Fantasy - Killing Time

English · Hardback

New edition in preparation, currently unavailable

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Zusatztext Video Games, Violence and the Ethics of Fantasy is an intriguing, thought-provoking read. Informationen zum Autor Christopher Bartel is Professor of Philosophy at Appalachian State University, USA. Zusammenfassung Is it ever morally wrong to enjoy fantasizing about immoral things? Many video games allow players to commit numerous violent and immoral acts. But, should players worry about the morality of their virtual actions? A common argument is that games offer merely the virtual representation of violence. No one is actually harmed by committing a violent act in a game. So, it cannot be morally wrong to perform such acts. While this is an intuitive argument, it does not resolve the issue. Focusing on why individual players are motivated to entertain immoral and violent fantasies, Video Games, Violence, and the Ethics of Fantasy advances debates about the ethical criticism of art, not only by shining light on the interesting and under-examined case of virtual fantasies, but also by its novel application of a virtue ethical account. Video games are works of fiction that enable players to entertain a fantasy. So, a full understanding of the ethical criticism of video games must focus attention on why individual players are motivated to entertain immoral and violent fantasies. Video Games, Violence, and the Ethics of Fantasy engages with debates and critical discussions of games in both the popular media and recent work in philosophy, psychology, media studies, and game studies. Inhaltsverzeichnis 1. Introduction: The Problem of Virtual Ethics2. Amoralist Avoidance Strategies: Fiction and Games3. Virtual Ethics and Virtue Ethics4. Free Will, Motivation, and the Limits of Moral Criticism5. Virtual Immoral Fantasies6. Virtue Ethics on the Gamer’s Dilemma7. Criticizing GamesBibliography Index

Product details

Authors Christopher Bartel
Publisher Bloomsbury Academic
 
Languages English
Product format Hardback
Released 31.08.2020
 
EAN 9781350121874
ISBN 978-1-350-12187-4
No. of pages 224
Subjects Humanities, art, music > Philosophy > General, dictionaries

PHILOSOPHY / Aesthetics, Philosophy: aesthetics, GAMES & ACTIVITIES / Video & Mobile, Animated films and animation, Animated Films

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