CHF 91.00

Beginning Blender
Open Source 3D Modeling, Animation, and Game Design. Learn everything you need to know to create your own 3D design and animation projects

Inglese · Tascabile

Spedizione di solito entro 6 a 7 settimane

Descrizione

Ulteriori informazioni

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.
Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics.

Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Info autore

Lance Flavell is a 3D modeling and animation teacher with an animation diploma from Auckland's Media Design School in New Zealand. He has a strong interest in teaching students how to use open source software, especially Blender, to create and explore 3D computer graphics.

Riassunto

A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path.
Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. 

Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Dettagli sul prodotto

Autori Lance Flavell
Editore Apress
 
Contenuto Libro
Forma del prodotto Tascabile
Data pubblicazione 14.02.2011
Categoria Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Software applicativo
 
EAN 9781430231264
ISBN 978-1-4302-3126-4
Numero di pagine 415
Illustrazioni XVIII, 415 p. 489 illus., 466 illus. in color.
Dimensioni (della confezione) 18.1 x 2.7 x 23.4 cm
Peso (della confezione) 848 g
 
Serie Expert's Voice in Open Source
The Expert's Voice in Open Source
Categorie B, Modeling, Textur, rendering, Computer Graphics, Professional and Applied Computing
 

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