Fr. 69.00

Advancements in Pin-Array Tactile Displays - Designing Multimodal User Interfaces for Braille and Graphics

Inglese · Tascabile

Pubblicazione il 24.10.2025

Descrizione

Ulteriori informazioni

Sommario

Designing User interfaces for the Feeling.- The Overview of Haptic Displays.- User Interfaces for Pin-Array Tactile Displays.- Reading Text, Math and Charts on Pin-array Displays.- Reading and Drawing Graphics.- Exploring Outdoor & Indoor Tactile Maps.

Info autore

Limin Zeng is an Associate Professor at Zhejiang University, China. He obtained his B.S. and M.S. degrees in computer science from Nanchang University, China, and Nanjing University of Aeronautics and Astronautics, China, respectively. He earned his Ph.D. from Dresden University of Technology, Germany, in 2013.
Gerhard Weber is a Professor and Chair of Human-Computer Interaction at TU Dresden, Germany. He received his Doctorate in computer science from the University of Stuttgart, Germany, and completed his Habilitation in computer science at the University of Magdeburg, Germany, in 2000. His research focuses on tactile graphics, screen readers, and access to mathematics for the blind, areas in which he has been active since 1985.

Riassunto

This book provides a comprehensive and professional overview of the latest scientific and practical advancements in pin-arrayed tactile displays, with a focus on multimodal user interface design, implementation, and impactful applications. It presents a series of research achievements by the authors' group over the past decade.
Dynamic pin-arrayed tactile displays are recognized as the next generation of accessible displays, capable of presenting not only text but also graphic information such as geometry, figures, maps, charts, and drawings. This book offers a state-of-the-art review of haptic displays and discusses the key challenges of pin-arrayed tactile displays, addressing hardware, software, and user requirements. It also explores fundamental user interface design approaches, including window-based GUI design, multitouch gestures, widget and texture design, and audio-haptic integration. Several standout applications, such as tactile charts, tactile graphics, and tactile maps, are introduced in detail.
The authors’ research experience, along with in-house developed software toolkits, will enable researchers and industry developers to quickly and easily create their own applications for these tactile displays. As such, the book serves as a valuable resource for researchers in Human-Computer Interaction, UI Design, and related fields, as well as for students at the undergraduate, master’s, and doctoral levels. It will also be of interest to software developers in the accessibility industry.

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