CHF 50.90

Who's in the Game?
Identity and Intersectionality in Classic Board Games

Inglese · Tascabile

Spedizione di solito entro 3 a 5 settimane

Descrizione

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Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change.
Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.


Info autore

Terri Toles Patkin is a professor of communication at Eastern Connecticut State University. Her research program is eclectic, spanning time frames from prehistoric cave art to social media, and her interest in board games emerges from her long-standing examination of messages encoded in popular culture artifacts.Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University.

Riassunto

Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

Dettagli sul prodotto

Autori Terri Toles Patkin, Terri Toles Patkin
Con la collaborazione di Matthew Wilhelm Kapell (Editore), Kapell Matthew Wilhelm (Editore)
Editore Ingram Publishers Services
 
Contenuto Libro
Forma del prodotto Tascabile
Data pubblicazione 31.01.2021
Categoria Scienze sociali, diritto, economia > Sociologia > Opere generiche, enciclopedie
Guide e manuali > Hobby, casa > Giochi, quiz
 
EAN 9781476676913
ISBN 978-1-4766-7691-3
Numero di pagine 281
Raccomandazione d'eta' 18 anni
Illustrazioni Raster,schwarz-weiss
Dimensioni (della confezione) 15.2 x 22.9 x 1.4 cm
Peso (della confezione) 376 g
 
Serie Studies in Gaming
Categorie Popular Culture
Board, table top and strategy games
Board Games
GAMES & ACTIVITIES / Board Games
 

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