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Informationen zum Autor John Chen is the CEO of Geoteaming, a technology-oriented team-building company. Previously at Microsoft, he helped ship ten major products over ten years, and facilitated a collaborative multi-team approach to the development of Microsoft Exchange-a transformative product that sold 100 million client licenses and earned two U.S. patents.?At Geoteaming, John has helped over 950 companies and 50,000 participants produce incredible results, from world-class service to exceeding revenue goals. John has presented at many international conferences including MPI (Meeting Professionals International) and ASTD (American Society for Training & Development).?His clients include Booz Allen Hamilton, Microsoft, Adobe, Boeing, Motorola, and REI. Klappentext Use technology to increase loyalty and productivity in your employees50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. The games can be played in-person or virtually, and range from 5-minute ice-breakers to an epic four-hour GPS-based adventure. Designed to be lead by managers, facilitators, presenters, and speakers, the activities help teams and groups get comfortable with technology, get to know each other better, build trust, improve communication, and more. No need to be a "techie" to lead these games--they're simple and well-scripted.Author John Chen is the CEO of Geoteaming, a company that uses technology and adventure to teach teams how to collaborate.* How to lead a simple, fast, fun team building activity with easy-to-follow instructions* How to create successful "virtual" team building that requires NO travel and little to no additional expenses* How to engage standoffish engineers, "hard to reach" technical teams, or Gen X/Y teammates with technology they enjoy usingSuccessful technology-based team building can build buzz for your company, build critically important relationships and communication internally, and keep your team talking about it for weeks afterward! Zusammenfassung Use technology to increase loyalty and productivity in your employees 50 Digital Team-Building Games offers fun, energizing meeting openers, team activities, and group adventures for business teams, using Twitter, GPS, Facebook, smartphones, and other technology. Inhaltsverzeichnis 50 Digital Team-Building Games Quick Start ix Preface: How to Use the Games in This Book xix Acknowledgments xxxi Introduction to 50 Digital Team-Building Games 1 CHAPTER 1 Icebreakers 7 Me in 140 Characters or Less-Twitter Hypernetworking 9 Alpha Names-Learn Names While Learning Team Process 13 Where in the World Whiteboarding-Draw Who You Are and Where You're From 15 Photo Booth-iPad 2 or Photo-Based Networking 16 Pinterest-Pin Pictures and Websites for a Common Topic 20 CHAPTER 2 Communication/Games for Speakers 23 Texting Q&A-Asking Anonymous Questions Via Text 25 Raising Hands-Have You Ever . . . ? 27 Polling-Team Concensus by Technology 29 TwitterStorm-Crowdsourcing Goodness 31 Go Ahead, Caller-Improving Teleconference Skills with a Game Show 38 Model Citizen-Testing Communication Assumptions by Building a Model They Can't See 41 Backchannel-Instant Feedback by Group Text 44 Team Pecha Kucha (peh-chak-cha-)Team Presentation with 20 Slides for 20 Seconds Each 47 PowerPoint Karaoke-Team Improvisation by Presenting Slide Decks They Haven't Seen 49 CHAPTER 3 Trust 51 Last Team Texting-Trusting and Sharing Valuable Information 53 Trust Grid-Mapping Team Trust 55 The Johari Window-Discover Team Blind Spots 57 Video Matching and Mirroring-Build Instant Team Rapport 60 Skype Interview-Captur...