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Computers and Games
4th International Conference, CG 2004, Ramat-Gan, Israel, July 5-7, 2004. Revised Papers

Inglese · Tascabile

Spedizione di solito entro 6 a 7 settimane

Descrizione

Ulteriori informazioni

This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.

Riassunto

This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, CG 2004, held in July 2004. The 21 revised full papers presented together with one keynote article were carefully selected during two rounds of reviewing and improvement from 37 submissions. The papers cover all aspects of artificial intelligence in computer-game playing. Topics addressed include evaluation and learning, search, single-agent search and planning, and computer Go.

Dettagli sul prodotto

Con la collaborazione di H. Jaap van den Herik (Editore), Yngv Björnsson (Editore), Nathan S Netanyahu (Editore), H. J. van den Herik (Editore), Nathan S. Netanyahu (Editore), Yngvi Björnsson (Editore)
Editore Springer, Berlin
 
Contenuto Libro
Forma del prodotto Tascabile
Data pubblicazione 14.04.2009
Categoria Guide e manuali
Scienze naturali, medicina, informatica, tecnica > Informatica, EDP > Tematiche generali, enciclopedie
Saggistica > Natura, tecnica > Scienze naturali
 
EAN 9783540324881
ISBN 978-3-540-32488-1
Numero di pagine 334
Illustrazioni XIV, 334 p.
Dimensioni (della confezione) 15.4 x 2 x 23.7 cm
Peso (della confezione) 534 g
 
Serie Lecture Notes in Computer Science > 3846
Theoretical Computer Science and General Issues
Lecture Notes in Computer Science / Theoretical Computer Science and General Issues > Vol.3846
Lecture Notes in Computer Science
Theoretical Computer Science and General Issues
Categorie C, Künstliche Intelligenz, Algorithmen und Datenstrukturen, Algorithms, Artificial Intelligence, Wahrscheinlichkeitsrechnung und Statistik, computer science, Discrete Mathematics in Computer Science, Discrete Mathematics, Algorithms & data structures, Mathematical & statistical software, Numerical analysis, Mathematical theory of computation, Computer science—Mathematics, Maths for computer scientists, Mathematical statistics, Probability and Statistics in Computer Science, Algorithm Analysis and Problem Complexity, Popular Computer Science, Numeric Computing
 

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