Fr. 85.00

Essential Mathematics for Games and Interactive Applications - A Programmer''s Guide

English · Hardback

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Description

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Presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. This book begins with linear algebra and matrix multiplication, and covers such topics as color and lighting, interpolation, animation and basic game physics. It focuses on the issues of 3D game development important to programmers.

Product details

Authors Lars M. Bishop, James M. Van Verth, James M. Bishop Van Verth, James M. van Verth
Publisher ELSEVIER SCIENCE BV
 
Languages English
Product format Hardback
Released 27.06.2008
 
EAN 9780123742971
ISBN 978-0-12-374297-1
No. of pages 704
Series The Morgan Kaufmann Series in Interactive 3D Technology
The Morgan Kaufmann Series in Interactive 3D Technology
Subject Natural sciences, medicine, IT, technology > IT, data processing > IT

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