CHF 70.00

Race, Gender, and Deviance in Xbox Live
Theoretical Perspectives From Virtual Margins10th Anniversary

English · Paperback / Softback

Shipping usually within 1 to 3 weeks

Description

Read more










By focusing on the experiences of users, gamers, and audiences inside one of the world's largest gaming communities (Xbox Live), this book provides an overview of the landscape, architecture, and socio-technical structure of console gaming.


About the author

Kishonna L. Gray is Professor in the School of Information at the University of Michigan. She is also a faculty associate at the Berkman Klein Center at Harvard University. Dr. Gray is the author or co-editor of numerous books and articles including her foundational 2014 work Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins, 2018’s edited collections Woke Gaming and Feminism in Play, and most recently Intersectional Tech: Black Users in Digital Gaming. She also has a book currently under contract titled Black Game Studies. Dr. Gray is a highly sought-after speaker and regularly addresses both academic and industry audiences such as at the Game Developers Conference. She is the winner of a number of awards over the years, including The Evelyn Gilbert Unsung Hero Award and the Blacks in Gaming Educator Award.

Summary

By focusing on the experiences of users, gamers, and audiences inside one of the world’s largest gaming communities (Xbox Live), this book provides an overview of the landscape, architecture, and socio-technical structure of console gaming.

Product details

Authors Kishonna L. Gray, Kishonna L. (University of Illinois At Chica Gray
Publisher Taylor & Francis Ltd.
 
Content Book
Product form Paperback / Softback
Publication date 01.10.2024
Subject Social sciences, law, business > Media, communication > Media science
Humanities, art, music > Art > General, dictionaries
 
EAN 9781032699035
ISBN 978-1-0-3269903-5
Pages 104
 
Subjects Media Studies, LAW / Criminal Law / General, PSYCHOLOGY / Psychopathology / General, SOCIAL SCIENCE / Criminology, SOCIAL SCIENCE / Media Studies, HISTORY / Social History, POLITICAL SCIENCE / Public Policy / Social Policy, Social & cultural history, COMPUTERS / Programming / Games, LAW / Computer & Internet, Human-Computer Interaction, Social and cultural history, Criminal or forensic psychology, Legal aspects of criminology, Social Law, Crime and criminology, Crime & criminology, Ethical & social aspects of IT, Legal aspects of IT, Human–computer interaction, Criminal justice law, COMPUTERS / Human-Computer Interaction (HCI), Games development & programming, Games development and programming, COMPUTERS / Social Aspects, Digital Animation, Criminology: legal aspects, COMPUTERS / Design, Graphics & Media / Video & Animation, Digital and information technologies: Legal aspects, Social law and Medical law, Digital Sociology, video;game;grand;theft;auto;million;woman;march;black;women, intersectionality studies, online harassment research, console community analysis, social justice in gaming environments, virtual identity politics, marginalized gamer experiences
 

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.