Fr. 210.00

Different Engines - Media Technologies From Latin America

English · Hardback

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Description

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Different Engines investigates the emergence of technologies in Latin America to create images, sounds, video games, and physical interactions.


List of contents










Acknowledgements. Introduction. Part One. Chapter 1 Bioacoustics and Photography. Brazil, 1832. Chapter 2 The Color Wheel of Television History. Mexico, 1939. Chapter 3 COMDASUAR: A Very Personal Computer. Chile, 1978. Part Two. Chapter 4 Lua: The Scripting Side of the Moon. Brazil 1993. Chapter 5 Wiring: Tangible Interaction, Intangible History. Italy, Colombia 2003. Conclusions. Index.

About the author

Andrés Burbano is Professor in the Arts and Humanities School at the Open University of Catalunya (Barcelona, Spain) and Visiting Lecturer at Donau-Universität (Krems, Austria). He holds a Ph.D. in Media Arts and Technology from the University of California at Santa Barbara (California, EEUU) and has developed most of his academic career in the School of Architecture and Design at Universidad de los Andes (Bogotá, Colombia). Burbano works as a researcher, curator, and interdisciplinary artist. His research projects focus on media history and media archaeology in Latin America and the Global South, 3D modeling of archaeological sites, and computational technologies' historical and cultural impact. Burbano has been appointed as ACM SIGGRAPH 2024 Chair.

Summary

Different Engines investigates the emergence of technologies in Latin America to create images, sounds, video games, and physical interactions.

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