CHF 180.00

Digital Bodies
Creativity and Technology in the Arts and Humanities

English · Hardback

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Description

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This book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions of the body and creativity through a digital lens, and informs of the role of technology in practices central to the arts and humanities. Crucially, Digital Bodies foregrounds creativity, the interrogation of technologies and the notion of embodiment within the various disciplines of art, design, performance and social science. In doing so, it explores a potential or virtual new sense of the embodied self. This book will appeal to academics, practitioners and those with an interest in not only how digital technologies affect the body, but also how they can enhance human creativity.

About the author

Susan Broadhurst
is Professor of Performance at Brunel University, UK, as well as a writer and performance practitioner. She has published widely, focusing on the interrogation of the body through the medium of technologically informed Arts and Performance practices. Susan is co-editor of the 
Palgrave Studies in Performance and Technology
series and of the EBSCO-indexed
Body, Space & Technology
online journal.

Sara Price
is Professor of Digital Learning at University College London, UK. She has extensive experience in Human Computer Interaction, and has published widely on the design, development and evaluation of emergent digital technologies for learning. She is joint editor for the
British Journal of Educational Technology,
 and lead editor of the
SAGE Handbook of Digital Technology Research
.

Summary


This book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions of the body and creativity through a digital lens, and informs of the role of technology in practices central to the arts and humanities. Crucially, 
Digital Bodies
 foregrounds creativity, the interrogation of technologies and the notion of embodiment within the various disciplines of art, design, performance and social science. In doing so, it explores a potential or virtual new sense of the embodied self. This book will appeal to academics, practitioners and those with an interest in not only how digital technologies affect the body, but also how they can enhance human creativity.


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