CHF 24.90

Girl Code
Gaming, Going Viral, and Getting It Done

English · Hardback

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Description

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A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen''s Popular and Caroline Paul''s Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser''s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they''re sharing what they''ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue , Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they''ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children''s Book Council Best STEM Trade Book for Students K-12

About the author

Andrea “Andy” Gonzales is a graduate of Hunter College High School and is now attending the University of North Carolina at Chapel Hill as a Robertson Scholar. The summer before her freshman year of high school, Andy started learning to code. Since then, she’s been passionate about computer science and women in science, technology, engineering, and mathematics (STEM). When Andy attended Girls Who Code, she learned the power of working with other girls, and that led to the creation of the video game Tampon Run, which she co-built with Sophie Houser. Tampon Run’s success exceeded all expectations, and Andy was thrown into a world outside of her high school. Beyond her passion for computer science, Andy is a music, comic book, and video game enthusiast. She looks forward to remaining an active advocate for women in computer science.
Sophie Houser is a student at Brown University who learned to code at the Girls Who Code summer program. As her final project she co-created a game called Tampon Run with Andrea Gonzales to break down the menstrual taboo in society. The game went viral, throwing her into the limelight of the press, the public, and the tech world. In addition to coding, Sophie also enjoys laughing with her friends, wearing socks with interesting patterns, and Photoshopping funny scenes. She is pursuing all of these passions as well as many more at college and beyond.

Summary

A New York Public Library Best Book of 2017
Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!
Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses.
Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.
Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.
A Junior Library Guild selection
A Children's Book Council Best STEM Trade Book for Students K-12


How did two teenage girls create a viral video game and take the tech world by storm?


  • Girls Who Code: Follow Andy and Sophie’s journey from their first day at the life-changing summer camp that started it all.
  • Video Game Design: Go behind the scenes of the creation of Tampon Run, the viral game they built to smash the taboo around menstruation.
  • Finding Your Voice: An honest look at overcoming insecurity and self-doubt, perfect for fans of inspiring books for teen girls.
  • STEM for Girls: Get an insider’s tour of the tech industry, from the biggest startups to the challenges and opportunities for women in technology.

Product details

Authors Andrea Houser Gonzales, Houser Sophie, Gonzales Andrea, Andrea Gonzales, Sophie Houser
Publisher Harper Collins Usa
 
Content Book
Product form Hardback
Publication date 31.03.2017
Subject Children's and young people's books > Non-fiction books / Non-fiction picture books > Natural science, technology
 
EAN 9780062472502
ISBN 978-0-06-247250-2
Pages 288
Age Recommendation from age 13
Dimensions (packing) 14 x 21 x 2.5 cm
 
Subjects american, PRE, Social Media, Media, Girl Power, Politics, Feminism, Feminist, English, Age, books, Her, Activity, Science, Social, Nonfiction, Friendship, computer science, Boy, political, Bullying, Woman, School, High, Career, Middle Grade, Theme, justice, Young, year, Programming, Social Justice, Children’s interactive and activity books and kits, Computer programming, Computers, Interest age: from c 12 years, Children’s / Teenage general interest: Girls and women, social studies, YOUNG ADULT NONFICTION: Biography & Autobiography / Women *, YOUNG ADULT NONFICTION: Girls & Women *, YOUNG ADULT NONFICTION: Social Topics / Bullying *, YOUNG ADULT NONFICTION: Careers *, YOUNG ADULT NONFICTION: Activity Books *, YOUNG ADULT NONFICTION: Computers / Coding & Programming, YOUNG ADULT NONFICTION: Computers / Entertainment & Games *, YOUNG ADULT NONFICTION: Games & Activities / General *, Strong Women, Children’s / Teenage: Social issues / topics, Women in STEM, books for girls, stocking, Middle, YA Lit, Tween, books for 12 year old boys, books for teens, Middle School, books for 13 year old boys, nonfiction books for teens, books for 10 year old boys, 7th, stuffer, favorites, tween books for girls ages 11 12 13 14, girls in STEM, books for tweens, books for tween girls, middle grade books for boys, middle grade books for girls, books for teens 12 13 14 15 16 girls, 9th, womens history month, books for tween boys, womens history month books for kids, YA nonfiction, 12th, boredom busting activity books for kids, 10th, 8th, books for kids 9 10 11 12, 11th, biographies for kids age 12 13 14, books about gaming, books for 10 11 12 year olds, teenage boy stocking stuffers, tampon run game, Programming for Teens, on holdteen, books about coding, career in coding, girls in tech, obob 19 20, career books for teens
 

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