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Informationen zum Autor a UK-based visual effects animator and artist with 10+ years experience on large and small screen projects. Starting out as a fine artist and designer, his shift to CG animation led to key roles such as Lead and Senior Artist, Head of Media and, more recently, Visual Effects Supervisor / Director. Pete's work covers a broad range of disciplines and genres from visual effects to reconstructions, commercials to in-house training. He currently writes for 3D World magazine, providing tips, tricks, reviews and tutorials for 3ds max and other animation and graphics tools. Klappentext 3ds Max is the leading 3D modeling! animation! and rendering solution for artists! schools! and production environments. The unique tutorial approach of this book permits readers to learn essential techniques that every 3D artist needs to create CG environments by recreating the earth's elements of earth! air! fire and water. No extra plug-ins are required to perform the exercises. Draper studies the real world and then simlates it with 3ds Max -a unique approach that reflects classical art training. "Deconstructing the Elements" allows artists to re-create natural effects using Autodesk® 3ds Max®. This new edition boasts all new tutorials. All editorial content is updated to be current with the current version of 3ds Max. Inspirational images cover every page as the author shares his professional insight! detailing the how and why of each effect! ensuring the reader a complete understanding of all the processes involved. The companion web site includes all of the tutorials from the previous two editions! only available to purchasers of this 3rd edition - plus all new tutorials of the current edition. It's like getting 3 books in one! Zusammenfassung ALL NEW TUTORIALS IN THIS NEW 3RD EDITION provide a unique and rigorous approach to teaching 3d artists the art and techniques of creating CG environments with the latest version of 3ds Max.. Inhaltsverzeichnis Deconstructing the Elements, 3e Contents Fire Nuclear Explosion Afterburner jet engine Sparks & explosive sparks Sparkler trails (long exposure effects) Forest fire (from the air) Underwater explosion Smouldering paper Earth Oak Tree Countryside landscape (uses Oak Tree result as focal point) Beach cliffs (cont in water section) Grass macro (extreme close-up, cont in water section) Mud volcano (bubbling / cracked mud) Impact crater (Meteor crater) Wrapped / strangling Vines Water Beach shore (cont from beach cliffs) with lapping shoreline waves Water droplet crown effect Whirlpool (bath plug?) underwater splash-in (eg parallel underwater view of an item splashing in) Icicles / frozen fountain Blood trails (aka ice splash) Frozen lake Dew on grass (cont from Grass macro) Air Steam vent Heat distortion Tornado barn destruction (re-vamped version) Dissipating contrail Aurora Borealis Black Smoker (underwater volcanic vent) Video tutorials Fire - rocket lift-off Earth - Avalanche Water - Boat Wake Air - Galaxy ...