Fr. 276.00

Deconstructing the Elements With 3ds Max - Create Natural Fire, Earth, Air and Water Without Plug-Ins

English · Hardback

Shipping usually within 3 to 5 weeks

Description

Read more

List of contents










Deconstructing the Elements, 3e

Contents

Fire

Nuclear Explosion
Afterburner jet engine
Sparks & explosive sparks
Sparkler trails (long exposure effects)
Forest fire (from the air)
Underwater explosion
Smouldering paper

Earth

Oak Tree
Countryside landscape (uses Oak Tree result as focal point) Beach cliffs (cont in water section) Grass macro (extreme close-up, cont in water section) Mud volcano (bubbling / cracked mud) Impact crater (Meteor crater) Wrapped / strangling Vines

Water

Beach shore (cont from beach cliffs) with lapping shoreline waves Water droplet crown effect Whirlpool (bath plug?) underwater splash-in (eg parallel underwater view of an item splashing in) Icicles / frozen fountain Blood trails (aka ice splash) Frozen lake Dew on grass (cont from Grass macro)

Air

Steam vent
Heat distortion
Tornado barn destruction (re-vamped version) Dissipating contrail Aurora Borealis Black Smoker (underwater volcanic vent)

Video tutorials

Fire - rocket lift-off
Earth - Avalanche
Water - Boat Wake
Air - Galaxy

Summary

3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. This book helps readers learn techniques that 3D artists need to create CG environments by recreating the earth's elements of earth, air, fire and water. It allows artists to recreate natural effects using Autodesk 3ds Max.

Customer reviews

No reviews have been written for this item yet. Write the first review and be helpful to other users when they decide on a purchase.

Write a review

Thumbs up or thumbs down? Write your own review.

For messages to CeDe.ch please use the contact form.

The input fields marked * are obligatory

By submitting this form you agree to our data privacy statement.