Fr. 71.30

Programming: Principles and Practice Using C++

English · Paperback / Softback

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Description

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An Introduction to Programming by the Inventor of C++

Preparation for Programming in the Real World

The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field.
Focus on Fundamental Concepts and Techniques

The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code.
Programming with Todays C++ (C++11 and C++14)

The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start, introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks.
For BeginnersAnd Anyone Who Wants to Learn Something New

The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art.
Provides a Broad View

The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the authors website.

List of contents

  • Chapter 0: Notes to the Reader
  • Chapter 1: Computers, People, and Programming
  • Chapter 2: Hello, World!
  • Chapter 3: Objects, Types, and Values
  • Chapter 4: Computation
  • Chapter 5: Errors
  • Chapter 6: Writing a Program
  • Chapter 7: Completing a Program
  • Chapter 8: Technicalities: Functions, etc.
  • Chapter 9: Technicalities: Classes, etc
  • Chapter 10: Input and Output Streams
  • Chapter 11: Customizing Input and Output
  • Chapter 12: A Display Model
  • Chapter 13: Graphics Classes
  • Chapter 14: Graphics Class Design
  • Chapter 15: Graphing Functions and Data
  • Chapter 16: Graphical User Interfaces
  • Chapter 17: Vector and Free Store
  • Chapter 18: Vectors and Arrays
  • Chapter 19: Vector, Templates, and Exceptions
  • Chapter 20: Containers and Iterators
  • Chapter 21: Algorithms and Maps
  • Chapter 22: Ideals and History
  • Chapter 23: Text Manipulation
  • Chapter 24: Numerics
  • Chapter 25: Embedded Systems Programming
  • Chapter 26: Testing
  • Chapter 27: The C Programming Language
 

About the author

Dr. Bjarne Stroustrup ist der Designer und ursprüngliche Implementierer von C++. Er ist Leiter der umfangreichen Forschungsabteilung zur Programmierung bei AT&T.

Summary

An Introduction to Programming by the Inventor of C++

Preparation for Programming in the Real World


The book assumes that you aim eventually to write non-trivial programs, whether for work in software development or in some other technical field.

Focus on Fundamental Concepts and Techniques

The book explains fundamental concepts and techniques in greater depth than traditional introductions. This approach will give you a solid foundation for writing useful, correct, maintainable, and efficient code.

Programming with Today's C++ (C++11 and C++14)

The book is an introduction to programming in general, including object-oriented programming and generic programming. It is also a solid introduction to the C++ programming language, one of the most widely used languages for real-world software. The book presents modern C++ programming techniques from the start, introducing the C++ standard library and C++11 and C++14 features to simplify programming tasks.

For BeginnersAnd Anyone Who Wants to Learn Something New

The book is primarily designed for people who have never programmed before, and it has been tested with many thousands of first-year university students. It has also been extensively used for self-study. Also, practitioners and advanced students have gained new insight and guidance by seeing how a master approaches the elements of his art.

Provides a Broad View

The first half of the book covers a wide range of essential concepts, design and programming techniques, language features, and libraries. Those will enable you to write programs involving input, output, computation, and simple graphics. The second half explores more specialized topics (such as text processing, testing, and the C programming language) and provides abundant reference material. Source code and support supplements are available from the author's website.

Product details

Authors Bjarne Stroustrup
Publisher Addison-Wesley Longman, Amsterdam
 
Languages English
Product format Paperback / Softback
Released 30.07.2015
 
EAN 9780321992789
ISBN 978-0-321-99278-9
No. of pages 1312
Dimensions 187 mm x 231 mm x 41 mm
Weight 2030 g
Series Addison-Wesley
Addison-Wesley
Subject Natural sciences, medicine, IT, technology > IT, data processing > Programming languages

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